I just installed Fly App 1.2.4 on my iPhone 6 plus and I am still getting the same "CPU Overload" message at start up. Note that at this point in time, all other apps are closed, drone is still on the ground and props have not started up, and all other unncessary settings in the Fly App (like caching, zebra exposure lines, etc) are off.
What gives? Is it the phone or the app? ?
Guess I am sticking to the 1.2.4 for Android. It has been trouble free to date. I only miss the option "not to charge the phone" that comes with the IOS version of the Fly App. Auto charging of the phone drains the controller's batteries real quick.