Wrong thread for this, but I'll answer it anyway. Neither the shutter speed, nor the fact that it is electronic has anything to do with "stuttering."
There are two artifacts that are sometimes referred to this way: strobing and judder.
Strobing is an artifact that is caused by high shutter speeds. You will only see it if an object is moving rapidly through the field of view. 1/50 of a second for 24 fps material is the correct shutter speed and you will not get strobing.
Judder is an artifact that is created within your brain when you use a frame rate (frames per second) that is lower than the persistence of vision threshold. 24 fps is below that threshold, and if you pan quickly or fly the drone so that the landscape passes by the lens quickly, your eye will perceive multiple images at once. If you look at this 1929 Cubs vs. Athletics World Series footage that I transferred (but did not restore), you'll see the judder on the vertical supports of the backstop and on the buildings in the outfield:
You need to use frame rates higher than 48 fps to avoid judder. This means that you need to either use 30 fps interlaced (which has 60 events per second) or 60 fps progressive. If you want to use 24 fps, you need to do what Hollywood movie makers do: avoid fast horizontal pans.