I'll be keeping the
M2P, and more interest in new crafts that continue to use On-Board Processing.
The M2EA, M30 and Inspire 3 may be a consideration since all have on-board processing (Assuming Inspire 3).
I haven't used my
Air2S much other than playing & experimenting. The
M2P stayed in gear due to Litchi & On-Board processing, also used the
M3 Cine mixing in photo shots.
With the purchase of the Insta360 Sphere 360 camera, decided I needed to use the
Air2S more.
Took
Air2S downtown to Construction project... taller 8 story building that consumes the whole city block.
I was testing the 360 Camera attachment... and just as it started getting behind building, lost video. I swung it back and video recovered. I tested it on a few other locations around the building with same results. Pulled the 360 Camera off and retested... same results losing video behind building.
** By the way....the
Air2S 360 Camera attachment doesn't bother / block the GPS like the
M2P unit. That problem is gone, it collected & locked GPS in normal
Air2S fashion, flew & controlled with no detectable difference.
In comparison, I can fly the
Inspire 2, and
M2P with no loss of video... some days I'll get a "Weak RC Signal Warning" but continue to receive video. I haven't tested the
M3 in same manor, I was following it around building capturing various Progress Photographs.
Based on the
Air2S signal loss... that reinforced the need to keep the
M2P in the workflow. If construction site structures cause the
Air2S to loose connectivity... then any missions with Litchi would not be acceptable.
Incidentally, hand catching the
Air2S with Insta360 Sphere camera requires careful hand/finger placement... the 360 Camera greatly adds to the irregular mass to grab. For those not familiar with the 360 Camera, it requires hand catch due to bottom camera & sphere lens below the landing legs.