Yes there are lots of places to shoot some great scenery especially with a drone since many of the places are difficult to get to.
I shoot all of my recent footage in HQ-DlogM 24fps with some exceptions where I shoot FOV DlogM. I use an ND16 aperture typically set at F3.5. I don't much care about shooting with slow shutter like 2xfps (I don't like excessive motion blur), so the ND16 will put me around 1/120-1/500 at F3.5 and EV0. As long as I am within that range, I don't get prop-shadows which will appear at much faster shutter speeds. I use Style=+1,-1,0 and post process it with Resolve Studio 15. I usually drop the contrast to 0.9 or 0.8 in some cases, lift shadows a little if needed, fix white balance and apply my own favorite LUT (derived from SkyGrades Natural Shadows), boost "midtone details" to 30-40 and apply light temporal noise reduction (Project defaults: Optical Flow, Enhanced Better and Large) set to Better/Large with a value between 10-30. Depending on subject matter, I may also apply very light sharpening (Sharpen: Amount=2, Fine detail=0.02, with fine detail amount=1 to 1.5, the rest default). Make sure that sharpening is applied AFTER the noise reduction node and everything else before noise reduction. The final render I set to MP4, H264 UHD at 150Mb/s. I also force sizing (for optical fix and/or horizon fix) to highest quality. With the latest Resolve Studio (15.2) is is now possible to render in H265 (8 or 10 bit). I played with it and chose H265 at 100Mb/s 10bit - that works very well.
While HLG does work OK, as long as I do not actually produce real HDR footage (I have not means to grade it properly - or view it for that matter), I don't care to use HLG. The big drawback on HLG footage is the significantly increased noise.