As just posted in the RC-Groups I am starting to think we really have "FOV-Gate" developing. In my test chart pics, it is so obvious that the artefacts in the details in 2,7K and 4K FOV are nearly identical. Having 5472×3648px I presume they do the following:
Take the full sensor (cropped to 16:9)
4K = full sensor with 2x2 pixel binning resulting in 2,7K and let the SOC inflate it to 4K
2,7K full sensor with 2x2 pixel binning resulting in 2,7K
1080 full sensor with 4x4 pixel binning resulting in 1080
This should be extremely fast, quick and dirty to implement and would explain my test results and provide the reason for 2,7K and 1080p being in FOV by default..
What do you guys think?
I‘m with you here!
4K FFOV shows the same resolution and the same artifacts as 2.7K30p where 4K „profits“ a bit from some additional interpolation, looks a bit less pixelated but in the end shows not more detail.
2.7K60p shows even more artifacts than 2.7K30p, looks even less usable.
Last question I see is how does a synthetic ISO chart downscaled to 2.7K look like?!!
How does „real“ 2.7K compare to M2P 2.7K??