After many months of fiddling with Dashware and experiencing zero support (direct email, facebook, twitter) I have finally thrown in the towel and purchased RaceRender after a trial download.
I can't say how much better this product is and even at $59 it is so worth it.
There is a Mac and Windows version and it seems they update on a fairly regular basis.
What I like the most about RR is it (to me) seems more intuitively laid out over Dashware. The controls (gauges) are also laid out where everything is on one panel so it's easy to see/make changes.
The only part of the program that is still a little challenging to me is synchronization, but I'm getting better and better.
If you are considering Dashware or RR, it wouldn't hurt to try Dashware to start with and find the limitations, but in the process (for free) you will learn stuff that will definitely help if you switch to RR.
One caveot. Even though I have an i7-4770 @ 3.6ghz machine, it can still peg the CPU around 98% when rendering or making changes in the project. There is an option to 'multitask' your cpu so it isn't always pegged but the rendering takes a slight amount of time more.
I can't say how much better this product is and even at $59 it is so worth it.
There is a Mac and Windows version and it seems they update on a fairly regular basis.
What I like the most about RR is it (to me) seems more intuitively laid out over Dashware. The controls (gauges) are also laid out where everything is on one panel so it's easy to see/make changes.
The only part of the program that is still a little challenging to me is synchronization, but I'm getting better and better.
If you are considering Dashware or RR, it wouldn't hurt to try Dashware to start with and find the limitations, but in the process (for free) you will learn stuff that will definitely help if you switch to RR.
One caveot. Even though I have an i7-4770 @ 3.6ghz machine, it can still peg the CPU around 98% when rendering or making changes in the project. There is an option to 'multitask' your cpu so it isn't always pegged but the rendering takes a slight amount of time more.